Daniel Orta

Daniel Orta

(0 comments, 183 posts)

This user hasn't shared any profile information

Posts by Daniel Orta

writewritewrite

0

I’ve been busy writing.

My interest for a while now is to go into the filmmaking industry, in one form or the other. I’ve been writing scripts, in particular, since the sixth grade, so if anything, my hope is to become a screenwriter. It’s been something almost ingrained into my being- I can’t go a day without writing, without trying to come up with a character or how to try and compose a scenario or an objective for the next scene I write. Even as I work at my job, I think of what horrible thing could befall a character in one script (I’ve been quietly working on a zombie comedy series for a while now), or how to end another as the characters sacrifice themselves.

I’ve read so many books on how to write said screenplays. Hell, even in my freshman year of high school, I even had a teacher who was a screenwriter- he kept piles and piles of film scripts in the back of the classroom. I would sit in the back of the class and voraciously study all of them, quite happily, in fact (most of the time not paying attention to the class). I read the screenplay for Total Recall, front to back, before I even saw the movie there. I studied the styles of the writing, how characters were defined (or not). And thankfully, he pushed me to continue this passion.

Instead of playing games, or getting other work done, all I can think sometimes is to write a story, to get an idea out of my head and onto paper so it could just stop bothering me. I’ll write during lunch, during breaks, hell, I’ll write before going to bed, just so I have something new to think about before I nod off to sleep.

At the moment, I have two weapons of choice:

Celtx for shorter scripts and works I’ve been slaving on. I’ve all but given up on Final Draft, and to have a full featured, free app is nothing short of a lifesaver. Plus, it’s multiplatform, so I’m able to run it on my Ubuntu-based netbook.

Scrivner hands down, this is one of the best applications for writing anything, really. Novels, screenplays, you name it. Being able to create one file where all my research, all my notes, hell, even all my scraps of unused dialogue or ideas are kept nice and tidy in one file. My only wish for this program would be for the developers to come out with a version for the iPad, so I have no excuse to ditch the netbook and switch to an ipad for my writing needs.

I write multiple projects at once, often of different genres and styles. I’ve even written close to five or six full length films during high school, but my paranoia gets the best of me. I’m always worried about what other people would do to the script, how someone could judge me on it, how I will be seen for the actions and the ideas i put forth on paper. Sometimes i can go bizarre, sometimes I can go a bit dark, and there’s always that nagging voice in the back of my head as i write them:

What will people think of me for this?

I don’t know how to get over it- for now, I try to write more scripts, and in time, let more and more friends read them for feedback.

Who knows, living in Lost Angeles, I might get that break- that one person I run into who (with connections) could get my script read by the right people, and people could (maybe) think of me and my work (and not have me worry about how it would reflect on me). And maybe, just maybe make my dreams come true. In the meantime, I’ll keep writing, keep perfecting my stories, revision after revision.

After revision.

After revision.

The Last of LaFonda

0

So I got attached to my car.

Who wouldn’t, after all the weird adventures I’ve had with it?

LaFonda was a 1992 Chrystler LeBaron- or as I liked to call it, “The Pimpmobile past it’s prime”. With it’s roomy red velvet interior, it looked like it tried to capture the same style of those giant boats of yesteryear. Either that, or I was driving a Russian tank with the turret removed. (I can’t take credit for that joke- I got it with some inspiration to a Simpsons episode where Homer’s pink sedan was described as being built out of old Russian tanks. With the way my car handled, it may have been true in my case.).

And I had so many memories with said car. I recall driving down the 101 freeway with five other friends, bobbing our heads up and down in unison to Haddaway’s “What is love”- so much so that the suspension jumped up and down roughly, making me swerve slightly to compensate for the abuse I put on the live axel suspension. It was a ridiculous thing to do, but as it was the first time i had people in the car, and as such, it became my first big memory with the car.

And of course, who could forget my incident with the Joystiq crew. It was my choice story to tell others what had happened with the car. Every E3 since then, I’ve told the events time and time again to members of the industry- most of which still don’t believe me (this past year, I’ve told the story about five separate times, each person still looking incredulous as I describe the events. Best thing is- only a select few still know who it was who had thrown up in the car).

LaFonda was always a choice car to be pulled over- with the peeling paint and well- overall shadiness- I have been pulled over more than once in the car in some more, quiet, suburban neighborhoods. In one occasion, I made it a point to ask the police officer if, well- my car looked shady. All he could do was to smirk nervously before wishing me a good rest of my evening.

But the good times had come to an end. The car had blown its gasket (literally). With a failing transmission, I was quoted at roughly $2.5k to fix everything. And even then, it was an old car. Parts were hard to come by. I couldn’t even look my mechanic directly when I asked him if it was worth it. And when I could, all he could do was to shrug his shoulders. It was a clear enough message.

I donated the car to charity- it was my only choice at that time, donating it to to the Convalescent Aid Society, a nonprofit that had supported my grandma by lending her a wheelchair when she first broke her hip (it’s a fantastic organization and honestly, it’s the least I can do for helping her). By the way, if you think of getting rid of an old car, donate it to charity- I found a nonprofit by the name of Cars4Causes that made the process as simple as it can really be.

When the tow truck slowly pulled away from the mechanic’s shop, all I could do was to record video of the last time I would see her.

Call me nostalgic. Call me a fool. But being attached to a car that treated me right- gave me so many memories- who wouldn’t be that… despondent?

E3 2011

0

e3 titlesEvery year, I have looked forward to E3- not to the show itself, but to meet with friends who come in to the city for the show and hang out with them- it’s been the tradition for close to four years now. But this year- I got the chance to go to the show itself, to check out the games inside. While I’ve been to plenty of other conventions (Comic-Con, for example), E3 is an entirely different beast. The sensory assault on every last one of your senses can be overwhelming, even maddening- from the blaring sounds of the music from each booth, to the giant panel screens to the overall electricity that filled the west and south halls of the Los Angeles Convention Center. Even some of the… smells can be rather… rancid, but that’s due to the fact that some nerds have never heard of deodorant. (As for taste- I made a mistake to eat some of the overpriced food at one of the stands there. Never. Ever. Again. I was desperate! And hungry).

I figure this would be a good place, if any, to talk about some of the games I saw, including some of my favorites.

The best (that I played.)

1. Uncharted 3: So… I was looking forward to this game already. I’m jonesing for it like a bad addict- I need me my adventure game. I’ve beaten Uncharted soundly, and I’m incredibly close to beating the sequel 100%. The multiplayer was the only part of the game that was being on the show floor- parts of the single player was being shown to the press only. That was only slightly disappointing to me at first, because I wanted my time at playing the single player element of the game, the strongest point of the whole Uncharted experience. But the multiplayer shows a distinct level of polish I hadn’t expected- the maps shown, were impressively detailed. One took place in some sort of broken down church- parts of it were on fire. Running through the map, I had gone into part of the church, only to have the fire break the wooden floor underneath me in the middle of a firefight. There’s even a map (I didn’t get to play it, but I wish i did) taking place on a plane trying to take off- one team starting on the plane, the other, on trucks driving alongside the plane. I don’t do it justice, to be honest- watch some of the on the floor videos to see for yourself.

2. Aliens: Colonial Marines: I went to this line originally because I was trying to find someplace comfy to sit (shuttup, I was walking ALL DAY)- and being an Aliens fan, I wanted to give this game the benefit of the doubt- being burned by the mediocre performance shown by Aliens vs. Predator last year, I was reticent to accept anything in this license overall.

And jeebus chrieeest, I was so wrong. Fans were packed into a small room for a demo of the game, given by a visibly nervous producer- He stuttered from time to time as he professed the fandom the developer, Gearbox Software, had on the game as a company. He presented the game as a labor of love, and it shows. Presenting what seems to be the opening of the game, the player takes control of a silent space marine sent to investigate the ruins of LV-246, the planet to which Aliens was set upon. When the control center from the original film appeared- half exploded and derelict- that labor of love showed. The game played without a HUD- relying on items in game to provide what once littered the player’s screen. The pulse rifle has the ammo count in an LED on its side (true to the mythos), and the player pulls out a motion detector, almost like the flashlight from Doom 3, to find the aliens quickly approaching the once quiet marines as one by one, the other marines were picked off around you.
The team also showed off drop in, drop out co-op as another member of the team joined in to a maddening firefight within a large warehouse, ending in the main character being picked up by a giant xenomorph before cutting to darkness.

It captured the atmosphere perfectly- I had my doubts, but this game has now become one of the games I look forward to next year.

Weird note: The producer also mentioned that the game was already running on the development systems available for the Wii U. The producer brought this fact up on his own- no one asked- divulging that information voluntarily. He then hesitated bringing up why that version wasn’t shown- he made it seem that Nintendo didn’t want to show it off just yet, and proceeded to ask for no more questions to be brought up on it.

3. Starhawk: In the same small block where Resistance 3 and Uncharted 3 had its multiplayer, the team from Starhawk was presenting a game of capture the flag. I had been a fan of Warhawk, so I had to see if this game had continued the style of the original. Controls remain largely the same, as well as the overall… feel of movement, design, etc. New to the Battlefield-esque gameplay was an RTS element- players in field were able to create walls, turrets, and buildings out of “rift” energy- basically, materials they could collect by hanging out at their base, completing objectives, or killing enemies. Being able to build a couple of walls, turrets, and then a garage for jeeps, it became apparent on how much team effort would have to go to defences. As buildings were dropped out of the sky, dev team members present commented on the ability to kill enemies by simply dropping buildings on them. There’s a definite influence from Section 8 here- even using dropods to enter the map. I want to see what the development team can pull off in terms of story, however- as much fun as warhawk was, I’d love to see how much fun a single-player campaign is with these mechanics.

4. Saints Row The Third: Another game I dismissed, shook off for being a GTA clone. Their prescence at the show was everywhere- ads all over the convention were always around the corner, and there was a free car wash and parking by scantily clad girls advertising the game across the convention hall ( I, for one, was uh… hesitant to do it. I parked around the corner, my wallet lighter, but uh… some of my dignity still intact.). Either way, I hadn’t had much hopes for the game, but after seeing the hands off demo of the game, I immediately bought Saint’s Row 2 off of the Xbox marketplace in anticipation of this game. I have beamoaned before the loss of Grand Theft Auto’s humor, giving in to a more serious storyline.

Saint’s Row already looks like what the successor of the PS2 GTA games should have been, while not taking itself too seriously. The standard animation for the playable character to enter into a car is jumping with both feet in through the window. It looks ridiculous- almost insane to how much of the game is designed. I watched the demo with glee, cackling like a little schoolboy when someone was punched in the nuts, distracting my friend Dali from Sidequesting. The same demo shown at the show was given to the people over at IGN- See it for yourself!

Saint’s Row the third is being advertised as a “guilty pleasure”. And I’m looking forward to it.

There were some disappointments, however. I honestly wanted to see something interesting to be done with the remake of Metal Gear Solid 3: Snake Eater on 3DS. It would actually give me a game I would want to buy for the handheld. I got to play it for about thirty minutes, which I spent mostly trying to figure out the controls. It suffers from the same fate many of those PSP first-person shooters had- the lack of that second joystick kills you. Having to aim with just your face buttons was an excercise in utter frustration, especially when there are people shooting at you in the midst of many alarms I tripped as I referred to the sign showing the controls to figure out which button let me crouch (it was up on the d-pad, I think.). Maybe. something could be made of this game before its release- but at this point, that excitement I once had for the game has now dried up.

Another game I was just…. ambivalent about was the new Need For Speed game- Need For Speed: The Run. Now I applaud EA for trying something new for this game series- it’s been in a cycle that it hasn’t been able to shake itself from, the fatigue of sequelitis bringing fans like myself to pure frustration. I really did hope they could have pulled something off in terms of story here, but it feels… flat. At least from what I saw. There’s apparently parts of the game that took place on foot- one to which a producer quickly… pulled back by saying “Don’t worry, it’s only like, 10% of the game!”. The game itself runs on Frostbite 2, which makes it look spectacular, but apart from that, the story just kept me… ambivalent. The story is about some guy named… Jack? He’s on the run for doing… something. (They didn’t specify what was going on when we played it). And the mafia has a helicopter chasing you for some reason. Do I want something better? Yes, of course- I’ll hold off judgement until the game comes out. But for the most part, it feels like NFS is getting a new shine on the series by a tepid story campaign filled with a linear story and Heavy Rain-esque QTE moments.

There was a variety of other games that probably escape me, or have been espoused time and time again on various sites on their quality. For me, I’m happy to see the videogaming industry pumping out more quality games for everyone to enjoy. If you want more coverage, I’d recommend checking out SideQuesting.com or Joystiq.com for complete coverage from what I consider to be the best journalists in the biz.

Although I am slightly biased on that.

LaFonda’s Interior

0
LaFonda interior

A picture of my car before I had it taken away by the tow truck from the charity. Used the AutoStitch app on my iPhone. I miss the car already- I’ll be writing a small retrospective of my time with my car.

Before that, I’ll be doing a writeup of my experiences at E3, 2011! I got in this year! Expect that next week.

Geeky Present

1

The best presents are those made just for you- those that people go out of their way to make sure it’s utterly right for you in every sense of the word. Everyone has had one of these, at least. One present I received this previous christmas could fall into this category- an utterly geeky present I received from a friend I only knew through the internet.

Rebecca “Soap” Gunther is a talented artist, the artist behind multiple webcomics, most recently including Anathema and Amya. We became friends during my long winded stint as a webcomics reviewer, conversing with many artists on the Comic Genesis forums- where she started out her first couple of webcomics. She’s improved almost constantly on her artwork over the years and years that I’ve known her. You owe it to yourself to her work and see what I mean.

Even after I had quietly left the webcomics scene (it wasn’t so much of a leaving of the scene- more of fading out from the whole usual hubbub and drama that surrounded many of the webcomics communities I frequented), we continued our friendship, mostly on twitter and other social networking sites of its ilk. There isn’t a site that I’m on that I’m sure I’ll find Soap close by (seriously, Facebook, Tumblr, Twitter… we’re friends on most of ‘em). This line of communication continued through the holidays, when Rebecca would send out Christmas cards to all sorts of people she knew online. It was a tradition she did year after year, and I was fortunate to receive them time and time again, year after year during the holidays.

sackkon.jpgOne year, Soap included a picture she drew and colored herself- a picture of my old online persona as a Sackboy from Little Big Planet (the character was originally Kon, a little stuffed lion toy from the manga Bleach. I have appeared as this character cameoed in multiple comics) . I loved the picture so much I had it on the wall above my desk. In response, I sent her a poster I got from a Resident Evil 5 release blood drive held in LA, knowing that Soap was a huge fan of the RE horror games. It was perfect for her- she responded in glee on Twitter, espousing words of thanks that I was more than happy to receive.

This year, she expanded upon the gift even further. She made what was once a drawing into an actual sackboy (or sacklion, really) into an actual sackboy. It arrived during a freak string of rainy weather here in Los Angeles, which had soaked my room with water so much so that I had started moving myself out of the room. I was stressed from moving (and work) that I almost didn’t notice the box on my doorstep, soaked completely to the core. I was able to tear the box apart with my fingers to expose the small present within. I knew what it was the moment I saw just the arm sticking out of its packaging.

I giggled in joy, and showed it to my sister, who admitted that while it was a great present, it was “still pretty nerdy” (living with a nerd, she’s become used to the random things that give me joy that she just doesn’t really “get”)

But I didn’t care. It was a present perfect for me, perfect for what I was all about. I bounded off to work with a spring in my step. And when It came time for me to move everything out of my room, the original picture and the sacklion were the first to be packed. They were the first things I unpacked when I moved right back into my room- resting beside my game consoles.

They were the best geeky little present ever. Thank you, Soap.

the littlebigplanet collection

Where I have been.

0

For the past four months or so, I’ve found myself to keep a low profile, in real life and on the internet. I had been going through a series of interesting… adventures, I’d say- the events of the past eight months or so (just look back in my archives, too much to say at this point) had me holding back from doing much on the internet, apart from some time on Facebook here and there. Tay hit me hard, much more than I would have imagined, but at some point, I have to pick myself up. I don’t know what else to say apart from that- I’ll keep this vague and brief for now.

As my life has found a sense of rhythm now, I figure it would be a good as time as any to retry to move into projects planned, personal and otherwise. My new job has opened up a whole new bag of opportunities- and finding a group of coworkers and people that motivate me and have become a great resource in of itself. Will this finally produce some content for me? Hopefully. Only time will tell.

I will be now participating, however, in something new for myself- Script Frenzy. It’s a competition for screenwriters to try and challenge themselves to try and write at least 100 pages of scripts in the month of April.

So in all sense of the word- write at least 3 pages of scripts a day for the next thirty days. I’ll post weekly updates for Script Frenzy here. I’ll be writing and starting multiple scripts and episodes of shows i’ve been jostling around in my head.

Wish me luck. I’m trying to be my old self again. Or as much as I can be.
EDIT: Shit i lied didn’t I? Anyways, I’ll be trying to get stuff written (or at least posted) bi-weekly here.

Day of the Dead.

0

Today is (well, earlier today) was the celebration of Day of the Dead.I wrote about Day of the Dead before- about the celebration and the lack therof in my life. I wanted to honor those who had passed away to connect to my own lost roots as a Mexican-American- or at least, to my own heritage as a Mexican.

I hadn’t celebrated last year. To be honest, I totally forgot about the celebration, the festivities. I had nothing to celebrate, or really- no one to celebrate.

This year, I had someone to celebrate about.

Taylor.

Ofrenda 2010On Halloween, I set up the ofrenda- or altar to the dead. my sister bought some virgin Mary candles from the supermarket, and I set them up along the tabletop, along with other smaller items traditional to the national holiday:

A picture of Taylor (along with some relatives and other people). Some skulls and festive skeletons to celebrate the occasion.

An offering- Taylor’s favorite beer, Natural Light.

I’m oddly proud of this makeshift ofrenda. Maybe next year, I’ll have to get a couple of those sugar skulls to make it truly authentic. Or perhaps I’ll have to put a little more effort into it- who knows.

Teresa and I both went to Taylor’s grave to lay down the flowers early this morning, laying down the (again, traditional) marigolds upon the graves. Even then, early in the morning, we drove by past rows and rows of graves, some littered with the same marigolds.

Just goes to show the tradition is still strong in the US.

The Tron Fans

0

After this talk of Tron Evolution has dominated film and nerd sites for the past couple of months, I thought it would be more than prudent to share a story of Tron fandom- well before the madness over Tron Evolution came around and the overall revival of the Tron franchise as it stands today.

I was attending the Video Games Live concert at the Hollywood Bowl (the very same one I attended with my friend Taylor)- a nerdy enough event within itself- people dressed up as random video game characters wandering about the Bowl before the event started (I remember seeing a giant Pac Man guy walking around quite happily in the seats behind me). We had good seats, too- a booth pretty close to the stage. Nothing prepared me, however, for the sheer madness that I shared with the neighboring booth.

The booth was filled with a family of asian males, perhaps Korean or Japanese in descent (to recall the specifics is quite hard at this point)- all completely decked out in Tron merchandising. Head to toe. Sports jackets all very worn down, twenty or so years old perhaps as they talked amongst themselves. I pointed them out to those in my booth, and we all had little individual scoffs as we took turns glancing at the men and their ridiculous attire. But they were pretty nice- we would share a nod and a glance after every song or so.

But it finally came to the moment they were waiting for at the concert- a piece from Tron .

All four men in the booth rose to their feet cheering quite madly, even a bit more than I had expected. My entire party looked over at them, bewildered to the energy that seemed to have exploded once they heard the music. Once I turned my head, the lunacy escalated- they held up Tron shoes among them- two pairs, each shoe cradled in the hands of each one of the men as they screamed and hollered for the music to continue. Everyone in my booth was… well speechless. We didn’t know fandom could go so far, even for a movie that was about twenty or so years old at this point.

Once the song ended, the men clapped louder than anyone else there, congratulating one another as they finally took their seats. I quite remember just staring at them and thinking “Christ, like anyone else would ever think about Tron after this.”

Oh how wrong I was.

I thought about those crazy fans again recently, every time a ad or some news article on the movie pops up, thinking how happy they must be to see their beloved franchise returning to the big screen. And how foolish i felt misjudging what I had thought was a dead franchise to come back to life. I was totally wrong about Tron.

Oh well.

goodbye taylor

1

My friend Taylor’s funeral was today. I prepared a speech to say at his funeral, but with a lack of time, I was unable to do so. Here’s the speech in its entirety so I may share my final thoughts of a dear, dear friend.

For the past week, I racked my brain for hours on end trying to find a word that could sum up Taylor and what he meant to me. I spoke to friends who were also shocked at his passing, recalling our times with him, stories of his great character and his importance to us. I think I finally came up with the proper word- Taylor Thomas Nudo was nothing short of fantastical.

Ever since I met Taylor in the sixth grade, I always knew he was unique- from the way he befriended so many different people or the way he spent an entire day at school asking everyone if he had a chin.

He was my inspiration to become a writer, pushing me since middle school to continue writing scripts, even after we went to separate schools. My greatest joy was to finish a script, rushing to read it to him in person or over the phone- his laughter being the biggest satisfaction and approval I could receive from anyone.

What I wouldn’t give to just hear his cackle of laughter, to hear him say “That’s AWESOME!” over the phone, just one last time.

He was larger than life, one of those charismatic individuals that no one could speak ill of. Yesterday, I heard Tara describe Taylor perfectly- he was a ball of energy. Every time I was able to see him perform live someplace, Taylor’s energy never changed, his hair flying all over the place as his fingers moved across the neck of the guitar. He was that ball of energy on and off the stage, always flashing that impish smile wherever he went.

In writing this speech, I researched eulogies on the internet, scouring for examples and ideas to make this speech memorable, to find the best quotation or passage that could encapsulate Taylor. Unfortunately, I couldn’t find any that could do him justice. All I can leave all of you with are my memories of him.

A classmate who supported me through the worst times of my life.

A musician who I believed was a guitar god.

My greatest inspiration as a writer.

One of my dearest friends.

I’ll miss you, Tay. You were nothing short of fantastical.

Rest in Peace, Taylor.

1

Yesterday, a dear friend passed away.

Taylor Nudo was an old friend- one you regret not talking to if you lose contact with.

We had known each other for years now, ever since we were in sixth grade. He was a motherfucking guitarist, through and through. He had the energy and talent on the guitar to just send electricity through the room as he performed. Hair always shaggy that flew all over the place as he bounced his head about.

And I’ll miss him. He always managed to bring a smile to my face. no matter what. The shock has yet to pass- i still think about when the last time I spoke to him, and I regret not talking to him before he died. Those “what if” moments fleeting through your head trying to think of what you had done wrong before his passing, and realizing the mistake to even try and delve into every scenario possible.

One of my favorite memories was when I took him and two other friends to go see the Video Games Live concert at the Hollywood Bowl. As we were both lifelong gamers, the whole event was amazing for us to experience- one of those surreal moments. Taylor’s face lighting up every time he started to recognize a song was probably the best memories I had of him at that concert. He would become animated, pumping his fists into the air and screaming as the music came to a crescendo.

When music from Final Fantasy came on, cosplayers dressed up as iconic characters started to come onstage- to everyone’s delight. Taylor had a different reaction as soon as two of the most -well, arguably, most iconic characters- came on stage- Cloud and Sephiroth, from Final Fantasy 7. He started screaming at them to fight, throwing his arms into the air again and demanding a battle between the two, even after the music had ended. “SHANK HIM, CLOUD! HE’S RIGHT NEXT TO YOU!” Taylor bellowed, demanding the cosplayers to fight. And we were close enough that they heard him, and I could see them shifting around nervously as he continued to yell out demands for a fight to occur.

He was larger than life. Through and through.

The penultimate moment of the night came at the very last song- the theme song to Halo. Everyone cheered for the song, but Taylor cheered for an entirely different reason- guitarist Steve Vai came onto the stage to play with this guitar that could only be described as science fiction- it had light up struts that seemed to glow as Vai played- almost elegantly so. As Vai played the guitar riff heard during the soundtrack, Taylor went batshit crazy. He lit up and cheered like no other as Vai played his riff. He was grinning ear to ear as Steve Vai (and the concert finished.) but Taylor turned to me and the party with an announcement.

“I’m going to go steal Steve Vai’s guitar.”

Everyone in the party went silent as we looked at taylor and realized- he was stone dead serious.

“Taylor, no.” We all said, calmly. He seemed adamant to back down from his position, glancing at the guitar less than thirty feet away from us.

I finally had the chance to bring him down. “Taylor. Look at you, you’re a skinny white guy. Those-” I motioned to the guards on either side of the stage “are big security guards. They’d have no trouble taking care of you.”

Taylor finally gave up, slumping his shoulders. “Fiiineee”. For a good moment, I really did believe that I would have to speak to his family on why he rushed the stage at the Hollywood Bowl for just a guitar. “It wasn’t just a guitar- it was Steve Vai’s sci-fi guitar.” I would have to explain to them.

I’m going to miss you.

Take care, Taylor.

Daniel Orta's RSS Feed
Go to Top